Judge a book by its cover. Generative approach.

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dc.contributor.author Yuzkiv, Viktoriia
dc.date.accessioned 2024-02-15T09:10:45Z
dc.date.available 2024-02-15T09:10:45Z
dc.date.issued 2020
dc.identifier.citation Yuzkiv, Viktoriia. Judge a book by its cover. Generative approach. / Yuzkiv, Viktoriia; Supervisor: Andriy Gazin; Ukrainian Catholic University, Department of Computer Sciences. – Lviv: 2020. – 38 p. uk
dc.identifier.uri https://er.ucu.edu.ua/handle/1/4507
dc.language.iso en uk
dc.title Judge a book by its cover. Generative approach. uk
dc.type Preprint uk
dc.status Публікується вперше uk
dc.description.abstracten This work is an example of generative art and design application in publication graphic design. It shows how programming may be applied in a book covers gener- ation. The work combines such fields of Computer Science as Natural Language Pro- cessing (processing text data to get its structure and features), Algorithms and Data Structures (representing and working with a tree data structure), and Data Visual- ization (generation of cover elements). All covers are generated for Artemis Fowl – a series of novels by Eoin Colfer. We propose three approaches to create elements for book covers: from more data-driven and less generative to more generative and less data-driven. The idea was inspired by Stefanie Posavec’s talk about what ‘handmade’ means in regards to data visualization and how data illustrators usually perform complicated data processing without writing a simple line of code. uk


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